Codemasters have released a new F1 2012 developer diary that details the team’s objectives to “break new boundaries” and “match real life” as it introduces a wide range of new features for the game.
Advances in physics, weather, audio and more are introduced alongside in-game and real-life footage in the video.
“Significant work has gone into the physics model, particularly the suspension, which has a real sea change on the feel of the car,” says Stephen Hood, creative director.
“You can really attack the track. It’s those extra elements that make you feel like a real Formula One driver.”
“The whole weather scenario system has really been refined this year,” says Paul Jeal, game director.
“You’ll get weather fronts come in now and it could be raining at one section of the track but dry on another. So you get those moments where you’re not sure which tyres to be on and that really mixes up the racing.”
F1 2012 is set for release on the Xbox 360, PC and PlayStation 3 September 20.
Watch the developer diary.